Financial Education
Kidough
Kidough is an allowance app for kids and teens that supports hands-on practice with money habits.
- Role
- Lead UI/UX Designer
- Focus
- UI/UX design, parent supervision workflows, educational interface
Problem
Families wanted kids to learn money habits through practical experience without turning it into lectures.
Responsibilities
- Aligned product input with the kid and parent experiences and the goals of financial education and family trust.
- Owned the overall UI and UX direction for the platform.
- Designed the complete product experience from concept to final interface.
- Created the product design system.
- Designed user flows for both children and parents.
- Developed wireframes, high-fidelity mockups, and prototypes.
Key Challenges
- Balancing hands-on learning for children with a setup flow that parents could trust and complete quickly.
- Designing two connected but distinct user experiences inside the same product.
- Making financial concepts feel approachable without losing the learning that comes from mistakes and responsibility.
Design Decisions
- Designed separate but connected experiences for kids and parents.
- Simplified financial concepts into child-friendly interactions built around practice and responsibility.
- Focused on strong visual clarity and intuitive navigation.
- Structured financial information so it worked for both children and parents and made learning progress easy to review.
- Used a shared design system to keep the product cohesive.
Impact
- Created a product that helps children learn financial responsibility through hands-on allowance practice.
- Enabled parents to set up the experience once, then guide learning with minimal effort.
- Turned financial education into an engaging digital experience centered on practice and responsibility.
- Delivered a scalable interface that supported both user roles clearly.
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Kidough concept board and early product direction
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